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Object Properties

All the objects have a list of properties assigned to them and can be customized to change those properties for better items.
● HP stats (Building, Furniture, Landscape, Armor) - co-op only
○ Once an object HP reduces to 0, it will be disabled during the co-op session but will be restored once that session ends.
● Attack stat (Weapon) .
● Defend stat (Building, Furniture, Landscape, Armor) .
● User stat (Weapon, Furniture - interacting furniture only, Vehicle) - co-op only ○ Once the number of uses reaches 0, the player cannot use the weapon/interact with the furniture/ vehicle until the co-op session is ended.
○ The Usage stat of the Vehicle Category will be stylized as fuel. It reduces over time while it’s being used.
● Tradable or not. If an object is tradable, it can be sold/lent to other players. If not, it can only be used by the player. Once traded, the object is removed from the player’s inventory.